
He's a Non-Action Big Bad though, relying on Frank to do his dirty work.

Guns in general are much more useful due to a greater diversity in firearm types and availability of ammo.Isabelle's skillset is the furthest departure with her voodoo making up the bulk of her abilities along with an animal to distract enemies.Kate plays almost exactly like Aiko only with pickpocketing skills and the inability to kill or bind mooks with her melee.His shotgun is the nearest equivalent to Sword Wind, but targets in a cone as opposed to a circle and is limited by Hector's ammo supply. Hector, as the equivalent to Mugen, is given the Bear Trap and whistle ability from Yuki as well as a whiskey flask that heals only him.Doc is given melee options and his bag as a distraction and as a medical kit to rectify the Crippling Overspecialization that Takuma and snipers in the stealth RTS genre in general suffer from.Cooper effectively plays almost exactly like Hayato with the major change being given a second gun.Balance Buff: The abilities of the five playable characters have been somewhat reshuffled compared to their Shadow Tactics: Blades of the Shogun counterparts, some to a greater extent than others.Doc returns with his signature black longcoat from the previous games, though he can't use it as a distraction this time.They can't be distracted, see through disguises, are resistant to gunfire (taking three shots to kill), and only Hector can kill one in melee unless they're stunned by a gunshot first. Cooper has gotten himself a longer coat and is as much of a fast gunslinger as he's previously been.It's big enough to take down Longcoats, too. An Axe to Grind: Hector can use his hunting axe to execute enemies swiftly.The Atoner: It's implied that the reason Hector is so loyal to Cooper is to atone for his role in Cooper's father's death.She's the Quest Giver of the DLC missions and is more prominently featured. Ascended Extra: Rosie is a minor NPC and antagonist of the Baton Rouge mission.(Their stupidity actually can even make your life harder if you're aiming for the No Casualties medal.) They will go investigate themselves, and also get run over by the train. Then another guard may notice the dead body (which is counted as an accidental death, therefore doesn't trigger an alert). Artificial Stupidity: In the Las Piedras mission, the guards will sometimes stop on the tracks, while inspecting a body or searching for their friends, only to get themselves run over by the train.Under the control of a merciless player who even kills civilians, they become straight Nominal Heroes. Depending on the player's actions they will either be Pragmatic Anti-Heroes (if the player tries to minimize the casualties among the mooks) or Unscrupulous Heroes (if they do not).

While they are fighting against an evil corrupt company, they have no compuction killing their enemies as shown during cutscenes.


#Desperados 3 hell of a night professional#
Although the extent varies: while Ponchos generally can be distracted by Kate's wiles, they are too professional to move from their posts. All Men Are Perverts: Except the longcoats, all the men can be distracted by Kate.This is used against her by poisoning the supply barrel. The Alcoholic: One of the targets in the second level, Marge, has a knack for whiskey, constantly ordering more as soon as she's finished.
